Side-scrolling action RPG ASTLIBRA Revision for PC launches October 13

Publisher WhisperGames and developer KEIZO will release side-scrolling action RPG ASTLIBRA Revision for PC via Steam on October 13, the companies announced.

ASTLIBRA Revision is the full-length version of ASTLIBRAwhich originally launched as a browser game in 2011.

Here is an overview of the game, via its official website and Steam page:

About

ASTLIBRA Revision is the full-length version of ASTLIBRA, a side-scrolling action RPG, with newly updated mechanics and content. Get ready for all-new skills, additional dungeons, and more mysterious secrets!

In addition to the new content, the existing game has received a further, beautiful layer of polish. DX Library developer, Takumi Yamada, has brought high-resolution, widescreen graphics into the fray, while graphic designer Shigatake and illustrator Haku Tatsufuchi deliver stunning character and monster art refinements.

Character controls, core mechanics, Event Skip, KARON My Set, music loop specs, and direct synthesis from recipes have also been redesigned. And now, with multilingual support, ASTLIBRA can be enjoyed by entirely new audiences across the world!

ASTLIBRA Revision also includes a brand new postscript chapter “The Star Eaters.”

Key Features

  • Travel Through Unfamiliar Worlds – Explore a vast, dangerous, yet beautiful world. Broken up through multiple chapters, join the protagonist and Karon, his talking bird companion, as they confront time and fate.
  • Back to The Golden Age Of JRPGs, with Side-scrolling Action – Slashing, Smashing, thrusting countless enemies while building up stamina for powerful Possession Skills, which are enough to melt away anything that blocks your way, including huge bosses that could take half, or even more of the screen. Fight aggressively while thinking strategically, always pick up the most trustworthy equipment, and select the best suited skills to deal with ever changing circumstances.
  • Fight God-Like Bosses Battles – Battle ferocious bosses throughout the story, each with their own set of attacks and challenges. Upgrading abilities and acquiring new skills are vital to finishing each battle and progressing through the protagonist’s story.
  • Multiple Ways to Build Your Character – A warrior mastered ranged combat with bows and throwing knives? A mage smashing enemies with staffs and casting magic at the same time? Play it your way. Gathering experience to level up, collecting strength to grow up, forging and mastering equipment to open up more tactical options.
  • Combat and Story, Why Choose When You Can Enjoy Both – 14 years in development and more than 1 year for revision, award-winning indie developer KEIZO gave his all into this work. The plot keeps twisting as characters grow in an ever expanding world; Classic themes like time travel and tons of spoilers are all custom-made with the developer’s own style. In ASTLIBRA RevisionStory elements are often made into game mechanics, for example, your soul-mate Karon is not just a sidekick to talk with.
  • Fruitful Endgame with Even More Challenges – With six difficulty options, all kinds of players can enjoy the combat system at their own pace, but no one can finish all those contents casually – even after you “beat” the game, the Postscript after Final Chapter will provide extra story, new adventure and fresh system, tapping the potential of skills, equipment, as well as your imagination.

Watch a new trailer below.

Release Date Trailer

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